Valhall: Harbinger Вђ“ Pre-beta Testing V0.8.2 Today
: Developers reduced floaty movement and physics during humanoid combat to improve precision and reduce motion sickness.
Recent updates, including the v0.8.x cycle, have focused heavily on refining the "game feel" and addressing core technical issues reported by the community: VALHALL: Harbinger – Pre-Beta Testing v0.8.2
Multiplayer test & Pre-Beta 0.4.5 · VALHALL: Harbinger ... - SteamDB : Developers reduced floaty movement and physics during
: Players can test new features (like PvP Deathmatch branches) by selecting the publictestenvironment branch under the "Betas" tab in the Steam game properties. : Crucial fixes addressed the attack animation system
: Crucial fixes addressed the attack animation system (which previously failed to execute attacks during gathering) and a bug where players spawned unarmed despite having weapons equipped.
: Weapons can be crafted using modular parts, including blades, guards, hilts, and pommels.
VALHALL: Harbinger – Pre-Beta Testing v0.8.2 Write-Up is a Viking-themed universe powered by Unreal Engine, currently available in Early Access (Pre-Beta) . Developed by Blackrose Arts , the game blends realistic medieval combat with Norse mythology, featuring systems like directional physical combat, weapon customization, and the legendary Mjolnir. Core Gameplay Features