: Introduced a unique organic/mechanical vehicle set, including the Darkwalker (a massive tripod) and the Fury (an agile air fighter). Technical & Visual Enhancements
: A new primary game mode that replaced "Onslaught." It features power nodes and a "power orb" that can be carried to instantly capture nodes or shield them.
: Significant updates to bot behavior, particularly their ability to navigate complex vehicle-based maps and use deployables effectively. Unreal Tournament 3 To Feature SpeedTree(R)RT Unreal Tournament 3
: UT3 was the first game to allow players to use professional tree-editing tools ( SpeedTreeCAD ) within the game's modding suite.
: For the first time in the series, players could swap individual armor pieces (helmets, shoulder pads, boots) for their avatars. Unreal Tournament 3 To Feature SpeedTree(R)RT : UT3
: Introduced high-end features for its time, including motion blur , depth of field, and a heavily stylized art direction similar to Gears of War .
: This major update added the Titan mutator , allowing players to grow into massive 15-foot behemoths or 30-foot "Behemoths" after earning enough points. : This major update added the Titan mutator
: A new personal transport tool for large maps, allowing players to move quickly or grapple onto vehicles to hitch a ride (at the cost of being unable to shoot).