Unreal Engine 2020 4.25 Apr 2026

: Support for high-end lighting, reflections, and shadows became stable enough for full-scale development across gaming and architecture.

: Support for Microsoft's mixed reality headset was fully refined for production environments. Rendering and Shading Enhancements Unreal Engine 2020 4.25

: Allowed for the realistic simulation of "brushed" or sanded metals. : Support for high-end lighting, reflections, and shadows

: Now the standard for visual effects, it featured a polished UI and performance improvements, including the ability for particles to communicate with each other and react to audio. : Support for high-end lighting

: Reached production status with new features like convolution reverb and sound field rendering for more immersive acoustic spaces.