Unkillable-team-raid
Building an "unkillable" team in —typically for the Demon Lord Clan Boss—revolves around keeping specific buffs active 100% of the time. This allows you to survive all 50 turns regardless of the boss's escalating damage. Core Mechanics
Frequently paired with Maneater to reduce skill cooldowns, making the unkillable loop possible. unkillable-team-raid
Even with unkillable buffs, the Clan Boss’s stun can throw off your cooldowns. You must designate a "Slow Boi" or stun target—usually a champion with high HP and low Defense—to soak up the stun and keep your speed tune in sync. Building an "unkillable" team in —typically for the
Champions cannot have their HP reduced below 1 point. Even with unkillable buffs, the Clan Boss’s stun
To put together a high-performing feature for an unkillable team, you need these four elements:
The foundation of any unkillable team is the use of the or Block Damage buffs.
Since survival is guaranteed for 50 turns, your DPS champions should focus entirely on damage. Champions that apply Poison , HP Burn , Decrease DEF , and Weaken are top choices to maximize every turn.