: Click the MACRO tab at the top. If missing, install it from the "Modules" section on the dashboard.
Select from the left menu and pick your "UltraSpeed v2" profile.
: For "UltraSpeed" performance, manually edit the delays between "Button Down" and "Button Up" to 0.001 to 0.005 seconds . UltraSpeed Minecraft Macro v2 | Razer Synapse 3
The "UltraSpeed Minecraft Macro v2" is a popular community-driven configuration for designed to maximize click speed for PvP, bridging, or AFK farming . Setting it up involves creating a highly optimized sequence with minimal delays to achieve high Clicks Per Second (CPS). Core Setup Steps
: Click the "+" icon to create a new profile and rename it to "UltraSpeed v2". The "UltraSpeed" Sequence : Click Record . Perform a single left-click (or the desired key). : Click the MACRO tab at the top
Set to "Play while assigned key is pressed" to maintain high speed as long as you hold the button.
Watch these step-by-step guides to master macro creation and optimization in Razer Synapse: How to create macros in the New Razer Synapse YouTube · R Λ Z Ξ R SUPPORT : For "UltraSpeed" performance, manually edit the delays
Tip : A total cycle of is often recommended for stability and to avoid server-side detection. Assign and Playback : Go to the MOUSE or KEYBOARD tab and select a button.
/, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.config/ directory. You can edit this file manually, then reload the plugin to apply your changes.data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.