2d - Ultimate Racing
: Once you have customized your names and teams, you can share these "text-heavy" mods with the community via the Steam Workshop [12]. Advanced Customization (File Modding)
: Typically found at C:\Program Files (x86)\Steam\steamapps\common\Ultimate Racing 2D [6]. Ultimate Racing 2D
If you are looking to "generate" text for larger projects like total conversion mods (e.g., F1 2024 or BTCC 2023), players typically use external tools to manage the data before importing it [2, 4, 12]: : Once you have customized your names and
: Along with names, you can edit the performance rankings for teams to create more realistic championships [11]. Creating Text-Based Mods Creating Text-Based Mods : Many modders use Google
: Many modders use Google Sheets or Microsoft Excel to organize driver names, team stats, and championship schedules before manually entering them into the game's editor [5].
In and its sequel Ultimate Racing 2D 2 , "text generation" typically refers to the manual customization of team and driver names within the game's editing menus, as there is no built-in automatic text generator. How to Edit Text (Names and Teams)