4 — Time Crisis

: The PlayStation 3 version includes a dedicated "Complete Mission" mode where you can move freely like a standard FPS while still using the GunCon 3 light gun for aiming.

: The home version used a new infrared-based light gun compatible with modern LCD and plasma screens, unlike earlier CRT-dependent controllers. Time Crisis 4

: A new system guides you through different tactical situations, available in both English and Japanese. : The PlayStation 3 version includes a dedicated

One of the most significant features introduced in is the Multi-Screen System (also known as the multi-hiding system). While previous entries mostly focused on a single perspective for cover and shooting, this feature allows you to toggle between multiple viewpoints or directions—such as front, left, and right—by simply pointing your gun to the side of the screen. Key Gameplay & System Features One of the most significant features introduced in

: Specific scenes require you to fend off swarms of insect-like bio-weapons using rapid-fire mounted machine guns.

: Carried over from Time Crisis 3 , you can switch between a standard handgun, machine gun, shotgun, and grenade launcher.