: Establish robust loops (e.g., Grain Farm → Mill → Bakery) to keep your mines supplied with food, which in turn fuels your weapons production.
: Defeat the main antagonist, Morbus, by using Gardeners to turn "dark land" back into green meadows.
When a settler is idle, they will literally pull out a newspaper or doze off standing up.
To keep your settlers working and avoid them idling with the paper, focus on these pillars:
: Establish robust loops (e.g., Grain Farm → Mill → Bakery) to keep your mines supplied with food, which in turn fuels your weapons production.
: Defeat the main antagonist, Morbus, by using Gardeners to turn "dark land" back into green meadows.
When a settler is idle, they will literally pull out a newspaper or doze off standing up.
To keep your settlers working and avoid them idling with the paper, focus on these pillars: