Substance-painter-1-7-2 Apr 2026
Minor tweaks to the Shelf and Assets window for better organization of your custom brushes and materials.
You can now reliably assign different shaders (like SSS for skin and PBR Car Paint for metal) within the same project without the stability issues found in earlier builds. substance-painter-1-7-2
The leap to version 1.7.2 might seem like a minor step on paper, but for artists dealing with complex texture sets and high-resolution maps, it’s the "polish" that keeps the creative engine running. This update solidifies the features introduced in the 1.7 cycle while squashing the bugs that often haunt experimental new tools. 🖌️ Enhanced Brush Precision Minor tweaks to the Shelf and Assets window
The 1.7 cycle introduced tools that have since become staples of the Substance workflow: substance-painter-1-7-2