: One player hosts a world, and others join. There is no dedicated server software; it is peer-to-peer.
: Only the host can save the game state. If the host crashes, progress since the last save is lost. Stonehearth по сети
Stonehearth includes a multiplayer mode, but it is often described as "experimental" and can be prone to stability issues. While the official development of the game was discontinued, the community remains active, and a major community-led project called the Authorized Community Expansion (ACE) has significantly improved many aspects of the game, including multiplayer stability. Multiplayer Overview : One player hosts a world, and others join
: To keep performance stable in multiplayer, it is best to set a lower cap on the number of hearthlings per player. If the host crashes, progress since the last save is lost
: The game is designed for cooperation. While the developers once experimented with PvP, they ultimately found it incompatible with the game’s core mechanics. Stability and Known Issues
: Players may occasionally see different things happening in the world, which can lead to crashes.
: Using a stable, wired internet connection for both the host and clients can help reduce "not responding" errors.