Soulshatters Test Place Script 2022 -

local args = { [1] = getrenv()._G.Pass, -- Security pass bypass [2] = game:GetService("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, -- Target player [3] = { ["Type"] = "Knockback", ["Damage"] = 35, ["HitEffect"] = "CrossLineBones", ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick } } game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)) Use code with caution.

Most scripts for this game during that period utilized to trigger high-damage attacks or custom animations. Common features included:

: A popular community hub for Roblox scripts where users rate the "patch status" of various SoulShatters GUIs.

: Look for repositories updated within the last year for the most reliable code.

: Scripts found on platforms like GitHub often contained code to force-play animations and damage values (e.g., custom "Dusttale Sans" skills). Example Code Structure