Roblox Script - Universal Aimbot/esp Official
Never trust the client to tell the server they got a "Headshot." Check distances and line-of-sight on the server.
local Camera = workspace.CurrentCamera local LocalPlayer = game:GetService("Players").LocalPlayer local function getClosestPlayer() local closestPlayer = nil local shortestDistance = math.huge for _, player in pairs(game:GetService("Players"):GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("Head") then -- Convert 3D position to 2D screen position local pos, onScreen = Camera:WorldToViewportPoint(player.Character.Head.Position) if onScreen then local mousePos = game:GetService("UserInputService"):GetMouseLocation() local distance = (Vector2.new(pos.X, pos.Y) - mousePos).Magnitude if distance < shortestDistance then closestPlayer = player shortestDistance = distance end end end end return closestPlayer end Use code with caution. Copied to clipboard
A basic aimbot finds the player closest to your mouse cursor and snaps your camera to their head. Roblox Script - Universal Aimbot/ESP
Creating a universal Aimbot or ESP (Extra Sensory Perception) script in Roblox requires an understanding of (Roblox's version of Lua) and how the engine handles 3D space.
Uses the Camera object to manipulate the user's view or Mouse input toward a target's BasePart (usually the Head). Never trust the client to tell the server
Math used to calculate positions and rotations in 3D space. 2. Creating a Simple ESP
The most efficient modern way to create ESP is using the instance, which applies an outline to a character model. Uses the Camera object to manipulate the user's
Change the names of body parts (e.g., rename "Head" to a random string) to break "Universal" scripts that look for specific names.