This is a subset of the main Rust blog listing only official release announcement posts.
Did you know? There are convenient redirects for
the latest and specific release posts:
• /releases/latest
• /releases/1.85.0
: The game was recently upgraded to Unreal Engine 5.3 , introducing FSR 3.0, DLSS 3.7, and significant AI behavior reworks for more realistic engagements.
: Players gained the ability to save and select Full Loadout Presets , which could also be quickly applied to AI teammates. Ready or Not [v21874]
: A multi-rail system now allows for simultaneous mounting of flashlights and lasers, including togglable IR/visible lasers and variable zoom optics (LPVOs). : The game was recently upgraded to Unreal Engine 5