Destroying specific "Rage Gems" (skulls) pushes the center line toward your opponent, stealing their "real estate" and leaving them less room to maneuver.
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A match is won when an opponent is forced into a corner and can no longer make a move. RPG Elements and Progression Destroying specific "Rage Gems" (skulls) pushes the center
(2010), developed by Infinite Interactive and published by Konami , was a digital-first entry on the PlayStation Network (PSN) for PS3 and PSP. Created by the team behind the hit Puzzle Quest series, it attempted to evolve the "Puzzle-RPG" hybrid by moving away from match-three mechanics toward a more aggressive, tug-of-war puzzle system. Core Gameplay: The Tug-of-War Created by the team behind the hit Puzzle
Unlike its predecessor's turn-based Bejeweled style, Puzzle Chronicles features a real-time, horizontal board.
Groups of three colored gems fall horizontally onto the board. You must arrange them into like colors along the center divider.
Two players face off on a shared screen divided by a vertical line.