Project Monster Lord [v2.1.0] Link

Between raids, players manage a monster village. This involves monitoring food upkeep and agricultural production at food farms.

The game places the player in the role of a monster commander seeking to reclaim territory by raiding human settlements. Project monster lord [v2.1.0]

is a tactical RPG and management game developed by Arahi (on platforms like Newgrounds and itch.io) that blends "Angry Birds" style raiding mechanics with village management and NSFW content. Core Gameplay Mechanics Between raids, players manage a monster village

Combat utilizes a physics-based "pull and release" jump system similar to artillery games. Players launch different monster types to destroy structures and capture peasants. is a tactical RPG and management game developed

A "pre-jump line" was added that sticks to the monster, showing the exact flight path to prevent player confusion.

The update (and its surrounding 2.0.x builds) focused on refining the user interface and physics clarity:

The developer intends to move village statistics to a dedicated in future builds to reduce clutter. Ongoing work also targets better animation sets and expanded party selection, moving the game closer to a full-scale tactical SLG. If you'd like to dive deeper, I can look for: Specific unit stats for the different monster types A guide on optimizing food production in the village Detailed Chapter 1 walkthroughs for the story mode Project: Monster Lord new build 2.0.5. - Arahi