Prison Architect - A Terrifying Tutorial (X-Post from r/indiegames)
The most successful prisons are designed to be scalable, starting small (10–20 inmates) and expanding only once the core loop is profitable. Legacy and Real-World Echoes prison-architect
Critics and architects alike have used the game to discuss —how the physical design of a space dictates the lived experience. While the game uses humor to soften its grim scenario, it ultimately illuminates the dark heart of every simulation: the ease with which we can "just follow orders" to keep the machine running. Prison Architect - A Terrifying Tutorial (X-Post from