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: Rapid growth in Over-the-Top (OTT) platforms and connected devices has democratized access to content. : Technologies like VR/AR and immersive journalism are
: Video games, online wagering, and social media platforms. they are now producers
: Audiences are no longer just passive consumers; they are now producers, subscribers, and community members who actively influence brand communication and content through social media. Technological Integration :
: Books, magazines, newspapers, and graphic novels. Entertainment Media: Definition & Techniques | StudySmarter