: Ensure you have parts 1 through 4 (and any others) in one directory. Right-click the first part to extract the full plugin folder.

: Built with 100% C++ to minimize Blueprint overhead, supporting large open worlds through Quadtree LOD and World Partition. Installation Overview To properly use this plugin, follow these general steps:

: Includes built-in swimming mechanics with locomotion, stamina, and underwater god rays/caustics.

: In the Content Browser, ensure "Show Plugin Content" is enabled to access the demo maps and ocean blueprints. Configuration Tips

: Copy the extracted folder into your project's Plugins/ directory (e.g., YourProject/Plugins/Oceanology ). Enable in Editor : Open your project and navigate to Edit > Plugins . Search for "Oceanology" and check the Enabled box. Restart the Unreal Editor to apply changes.

: Features hybrid spectral waves and mathematical surf breakers that rise and barrel dynamically rather than using pre-baked animations.