: As the Necrosmith, you spend your days (and nights) sorting through a grisly inventory—orc arms, vampire heads, skeleton legs, and even dragon wings.
The story begins with a lonely Necromancer trapped in a dark, mysterious world, possessing only a crumbling tower and a laboratory filled with ancient technomagic. His goal is simple but macabre: to find a way home by assembling an army from the literal bits and pieces of his enemies. Necrosmith.rar
As the Necrosmith grows stronger, so do his enemies. In later stages (and in the sequel), massive Titans appear that can crush your tower in a single blow. The Necrosmith must then rise to the occasion, using advanced recipes to build his own mechanical and undead behemoths to fight back in a clash of giants. : As the Necrosmith, you spend your days
Watch the Necrosmith's creations in action as they battle through the endgame biomes: As the Necrosmith grows stronger, so do his enemies
The ultimate goal isn't just survival; it’s escape. To leave this world, the Necrosmith must guide his undead hordes through over a dozen different biomes—from squelchy swamps to frozen wastes—to find the "Key Disc". This artifact is the only thing that can power the machinery required to break the cycle of death and rebirth.
: In the lab, you stitch these parts together. Every combination is unique; a creature with heavy golem legs and light harpy wings might be slow but capable of crossing lava, while an orc with lightning-fast skeleton feet becomes a perfect resource scout.