Looney Tunes Racing [A-Z DIRECT]
: Instead of static hazards like falling pianos or boulders, players could activate "Rube Goldberg" style traps that change the track's layout for a limited time.
: Racers collect colored tokens to fill a meter. The further you fill the bar, the more powerful the weapon becomes. Level 2 : Basic bomb. Level 3 : A thundercloud that zaps the closest racer. Looney Tunes Racing
Each character features a and personalized animations: Looney Tunes Racing (Video Game 2000) : Instead of static hazards like falling pianos