Review: Hellboy: The Science of Evil Released in 2008 for the Xbox 360, PlayStation 3, and PSP, Hellboy: The Science of Evil is a game that primarily succeeds in capturing the of its source material while struggling significantly with its core gameplay loop . The Highlights: Authentic "Big Red" Energy
: The fixed 3D camera often fights the player, making it difficult to judge depth for platforming or track enemies. Reviewers at Pocket Gamer noted that the camera seemingly has "a mind of its own," frequently facing the wrong direction. Hellboy The Science of Evil
: The inclusion of both local split-screen and online co-op was a proactive move for the time, allowing a second player to take control of Abe Sapien or Liz Sherman. The Lowlights: A Repetitive Slog Review: Hellboy: The Science of Evil Released in
You might want to look into Hellboy: Web of Wyrd , which has significantly better critical reception for its art style . : The inclusion of both local split-screen and
: The campaign is relatively short, taking roughly 5 to 8 hours to complete. While some might consider this a blessing given the repetition, the disjointed story feels more like a collection of anthology missions than a cohesive narrative. Final Verdict