Hardspace Shipbreaker V1.2.1 Apr 2026

Fixed a bug where certain small components (like fuses or light fixtures) would fall through the floor of the salvage bay. 3. Current "State of the Game" Report As of this version, the game is considered very stable.

Addressed memory leaks that occurred during long salvage sessions (especially on larger ships like the Javelin).

Occasionally, the Furnace or Processor may "miss" an item thrown into it if it’s moving at extreme speeds. Hardspace Shipbreaker v1.2.1

While the game doesn't have official Steam Workshop support, the v1.2.1 architecture remains compatible with most community-made "quality of life" mods found on Nexus Mods. Known Issues in v1.2.1 While mostly fixed, some players still report:

Slight adjustments to the decompression mechanics to reduce "instant death" scenarios where players were crushed by small objects during cabin venting. Fixed a bug where certain small components (like

You play as a "Cutter" working off a massive debt to the LYNX Corporation. The loop of carefully dismantling ships, managing oxygen, and avoiding fiery explosions is at its most polished in the 1.2.x series.

Fixed instances where "ghost" forces would cause salvaged parts to jitter or explode unexpectedly when being cut or tethered. Addressed memory leaks that occurred during long salvage

Some 4K monitor users might find the HUD elements slightly small, requiring manual adjustment in the settings.