: The game finds a middle ground between simulation and arcade styles. While it is more forgiving than a hardcore sim, it requires more precision and focus than its predecessor, GRID 2 .
: Long-distance night races where tire management is key. GRID Autosport
: Progression is split across five distinct racing categories, each with its own feel and vehicle types: Touring : High-contact, aggressive pack racing. : The game finds a middle ground between