Giant Dancing Simulator Script -

-- Player data local playerData = {}

-- Event listener for player character added Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) -- Make player giant when their character spawns makeGiant(player) Giant Dancing Simulator Script

-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") -- Player data local playerData = {} --

-- Make player giant when they join makeGiant(player) end) dance2 = "Dance2Animation"

-- Dance animations local danceAnimations = { dance1 = "Dance1Animation", dance2 = "Dance2Animation", dance3 = "Dance3Animation", }

-- Event listener for player added Players.PlayerAdded:Connect(function(player) -- Initialize player data playerData[player.UserId] = { isGiant = false, danceMove = "", }