: AFMF 2.1 reduces ghosting and improves tracking accuracy during high-speed movement, making the gameplay feel more stable than the previous version.
: A newer experimental setting available in some previews that offers specialized "Repeat Frame" and "Blended Frame" modes to handle extremely fast-paced scenes. Fluid Standalone 2.11 (TYPO3)
For developers using the Fluid templating engine (common in TYPO3), version 2.11 introduced several core ViewHelpers to streamline data handling. Fluid 2.1.1
: This Kubernetes-based protocol has updates for Prefetch Sidecar (accelerating model loading) and JuiceFSRuntime for automatic cleanup of idle pods during upgrades.
: You can enable this feature via the AMD Software: Adrenalin Edition panel (Alt + R in-game), where it works across DirectX 11/12, Vulkan, and OpenGL titles. : AFMF 2
: Version 2.1.1 for this Site-Specific Browser (SSB) tool brought back the "Open Link in Default Browser" context menu and fixed full-screen support.
: Unlike some competitors, it supports a wide range of hardware, including the Radeon RX 6000, 7000, and 9000 series , as well as certain Ryzen AI processors with integrated graphics. : This Kubernetes-based protocol has updates for Prefetch
: Allows developers to split a string into an array based on a specific separator directly within the template.