: Movement orders are always executed before fire orders. This creates tactical tension where a unit may arrive at a position only to find the target has already moved.
: Unlike traditional turn-based games, players issue all movement and fire orders simultaneously. Success requires predicting enemy movements rather than reacting to them. Fire & Maneuver v1.2
: The 1.2 update refined unit rosters for nine major factions, including the Russian Empire , which relies on numerical superiority despite the "disorganized" trait that slows cohesion recovery. Core Gameplay Mechanics : Movement orders are always executed before fire orders
Your paper should detail the fundamental mechanics that define the tactical experience: including the Russian Empire