File: Try.to.fall.asleep.v1.3.1c.zip ... -
: Materialized monsters may appear; you must hide under the covers or use light to deter them. Phase 2: Dreaming
The game is structured around a cycle of two distinct phases: Phase 1: Falling Asleep File: Try.to.Fall.Asleep.v1.3.1c.zip ...
This phase takes place in John’s bedroom and focuses on resource management and survival, similar to the mechanics found in Five Nights at Freddy's . : Materialized monsters may appear; you must hide
Ultra-Indie Spotlight Sundays: Try To Fall Asleep - Dread Central : Materialized monsters may appear
: Witnessing hallucinations increases your stress level. You must balance keeping your eyes closed to sleep with opening them or turning on the light to lower stress.
: Explore the "Revivel" laboratory and Pinetree Island to piece together John's shattered memories of the accident.