File: Interference.dead.air.v1.0.zip ... Today
: The game features a branching narrative. You can choose to be a hero and meticulously track the movement of threats to save everyone, or you can literally switch off the radio , pop in a VHS movie, and "let the world burn" while ignore the explosions on the horizon. Gameplay Mechanics
: You’ve taken a graveyard shift job in the middle of nowhere. Your only company is your radio, a map with push-pins, a clunky archaic computer, and some snacks.
: You must guide your friend, Valerie , and other scientists through the facility by monitoring power fluctuations on your computer and providing directions via radio. File: Interference.Dead.Air.v1.0.zip ...
: You use a physical pin-board to mark where you think survivors and threats are located based on radio chatter.
In this game, you play as a night shift security guard at the , a mysterious research facility. When a chaotic experiment goes wrong, you are the only one who can help survivors escape, despite being stuck in your isolated security booth. The Story Context : The game features a branching narrative
: During your shift, the facility is overrun by mysterious threats (including mentions of cultists and an unworldly creature).
: You can reroute power to specific sectors. The "alien" threat tends to avoid powered areas, so flipping breakers is your primary way to protect survivors. Your only company is your radio, a map
If you are looking for tips or guides for this specific version, players on the Steam Community have noted that the game is quite short (completable in about an hour) and highly dependent on your relationship with Valerie. Interference: Dead Air on Steam