Moderation menus typically offer three primary levels of action to handle disruptive players:
: Allows banning players who are currently offline by manually entering their unique numerical ID.
: Instantly removes a player from the current server using the Player:Kick() function. *FE* BAN/KICK PERMANENTE MENU DE JOGADORES GUI ...
: Prevents a player from joining any server of the game indefinitely. This requires a DataStore to save the ban status, which the game checks every time a player joins. Functional Components
Several community-made tools are frequently used for these purposes: Moderation menus typically offer three primary levels of
: Because the menu is FE-compatible, it must use RemoteEvents to send the request from the admin's GUI (client) to the server. The server must then verify that the sender is a legitimate administrator before executing the kick or ban. Popular Script Implementations
A standard "Ban/Kick GUI" usually includes the following elements for usability: This requires a DataStore to save the ban
In Roblox scripting, (Filtering Enabled) refers to the engine's security mode where client-side changes do not automatically replicate to the server. A Ban/Kick Permanente Menu is a Graphical User Interface (GUI) designed for game administrators to manage player discipline effectively within this secure environment. Core Features of Moderation GUIs