The file typically follows a semi-colon-separated format: KEY;English;French;German;Polish;Spanish;Italian;Swedish;x
: The internal reference used by the game code (e.g., EVTDESC3021 ). Eu_Other.txt
: This means the game cannot find the key in any localization file. Ensure your entry in Eu_Other.txt starts exactly with the key used in the event or script file. Eu_Other.txt
: Always save a copy of the original file before editing. Eu_Other.txt
: Text for buttons or menu headers added in expansions (like Heir to the Throne or Divine Wind ). Unit Names : Specific names for localized military units. 4. How to Edit or Mod