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ETW introduced the series' first fully controllable real-time naval battles , featuring hull damage, wind mechanics, and boarding actions.
Buildings and resources were spread across the countryside rather than being confined to the capital, making territorial raiding a viable strategy. Critical Reception and Legacy
A dedicated tech tree allowed for innovations in military (e.g., fire-by-rank ), industrial, and philosophical fields. Key Innovations
Set in the (1700–late 1700s), ETW moved the series away from the medieval era into the Age of Enlightenment and Colonialism .
ETW introduced the series' first fully controllable real-time naval battles , featuring hull damage, wind mechanics, and boarding actions.
Buildings and resources were spread across the countryside rather than being confined to the capital, making territorial raiding a viable strategy. Critical Reception and Legacy
A dedicated tech tree allowed for innovations in military (e.g., fire-by-rank ), industrial, and philosophical fields. Key Innovations
Set in the (1700–late 1700s), ETW moved the series away from the medieval era into the Age of Enlightenment and Colonialism .
