: A late-game craftable item using plastic/glass scraps to turn seawater into fresh water. ## Unique Hazards
A vast, sun-bleached island where the primary enemy is the . Unlike a tropical jungle island, water is scarce, and the terrain is shifting sand and jagged rock. ## Key Locations
: A narrow, high-altitude ridge of black volcanic rock that provides a view of the whole island but offers no shade.
: A graveyard of ancient whale skeletons and shipwrecks, perfect for scavenging wood and bone tools.
: Water isn't just for health; it affects stamina and the ability to think clearly (UI distortion). Temperature Cycle : Day: Intense heat drains water quickly and limits movement.
Night: Temperatures plummet; players need fire or heavy cloth to prevent hypothermia.
: Used for weaving basic hats (shade) or rudimentary bedrolls.