SURVIVE IN A HOSTILE OPEN WORLD

Explore a vast open world, rendered with the award-winning Apex engine, featuring a full day/night cycle with unpredictable weather, complex AI behavior, simulated ballistics, highly realistic acoustics, and a dynamic 1980’s soundtrack.

GET READY. THEN FIGHT BACK

Experience an explosive game of cat and mouse set in a huge open world. In this reimagining of 1980’s Sweden, hostile machines have invaded the serene countryside, and you need to fight back while unravelling the mystery of what is really going on. By utilizing battle tested guerilla tactics, you’ll be able to lure, cripple, or destroy enemies in intense, creative sandbox skirmishes.

1-4 PLAYERS SEAMLESS MULTIPLAYER

Go it alone, or team-up with up to three of your friends in seamless co-op multiplayer. Collaborate and combine your unique skills to take down enemies, support downed friends by reviving them, and share the loot after an enemy is defeated.

STEALTH AND STRATEGY. CO-OPERATE TO LIVE

All enemies are persistently simulated in the world, and roam the landscape with intent and purpose. When you manage to destroy a specific enemy component, be it armor, weapons or sensory equipment, the damage is permanent. Enemies will bear those scars until you face them again, whether that is minutes, hours, or weeks later.

The idea that Saturn, Venus, and Mars were once aligned in a single "stack" above the Earth's North Pole.

In the time before the Great Shaking, the world lived under the unblinking gaze of the . It hung at the very peak of the heavens, a colossal wheel of violet and gold that never set. To the elders of the valley, it was the Throne of the First King—the star they called Saturn.

If you are developing this further, you might want to incorporate these specific concepts from Talbott’s thesis:

When the alignment broke, the resulting plasma storms were interpreted by survivors as dragons or serpents attacking the sun. Commentaries on the Gallic War by Julius Caesar (1908).pdf

The myths were true: the gods were going to war, and the sky was about to fall.

Young Elian stood on the edge of the obsidian cliffs, looking up. Around the Great Star, a shimmering skirt of light—the —pulsed with a low, rhythmic hum that vibrated in the marrow of his bones. There was no moon, no scattering of distant stars; there was only the Column of Light that connected the earth to the heart of the god above. "It is moving," Elian whispered.

Ancient "stairways to heaven" (like Ziggurats) were actually attempts to reach the plasma discharge column stretching toward Saturn.

Beside him, the High Shaman didn't turn. His eyes were milky with age, fixed on the radiant wheel. "The axle is breaking, boy. The Golden Age is a thin glass about to shatter."

News & Updates

Read the latest news from the Generation Zero development team.

NOW AVAILABLE FOR PC, XBOX ONE AND PLAYSTATION®4

David Talbott - The Saturn Myth