: Uses X and Y coordinates to place the text in corners (usually top-right) to avoid overlapping with the main HUD.
: Code that fetches local time using os.date("%H:%M:%S") . Example Use Cases
: Displays the current time (system or server time) in a 12-hour or 24-hour format. ClockWatermark.lua
: Supports changes to font face, size, color, and opacity (Alpha). Common Script Structure
Place the ClockWatermark folder into your server's resources directory. Open your server.cfg file. Add the line ensure ClockWatermark or start ClockWatermark . Restart your server or start the resource via the console. : Uses X and Y coordinates to place
While versions vary, a standard ClockWatermark.lua usually contains these logic blocks:
: A table at the top of the file where users can quickly change the server name, time format, and screen position. : Supports changes to font face, size, color,
: Helps players keep track of "In-Character" or "Out-Of-Character" time without checking a menu.