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Often triggered by a "slash" command or a specific hotkey combination. /god — Toggle invulnerability. /give [item_id] [amount] — Add items to inventory. /teleport [x, y, z] — Warp to specific coordinates. /noclip — Disable collision detection. /killall — Remove all hostile NPCs from the current area. 4. Minimalist "Quick Actions" Menu
This style is clear, functional, and ideal for early-stage game testing or modding. Set Health/Stamina to Max Invincibility (God Mode) Infinite Resources Inventory & Progression Give All Items Unlock All Skills/Abilities Set Game Level: [Slider/Input] World & Physics No-Clip (Fly through walls) Change Time of Day Spawn Entity: [Dropdown List] 2. Immersive/Thematic Cheat Menu cheat-menu
If this is for or a publicly accessible feature. Often triggered by a "slash" command or a
Use this if the "cheats" are an unlocked feature within the game world (e.g., "Assist Mode" or "Old School Cheats"). : Instantly refill all ammo and gear. Iron Skin : Take no damage from enemy attacks. Master Key : All locked doors and chests are now accessible. Time Warp : Speed up or slow down the game clock. Rich Man’s Burden : Set currency to 999,999. 3. Procedural/Command-Based Menu /teleport [x, y, z] — Warp to specific coordinates
The you want to prioritize (e.g., money, health, speed). Development mode - RimWorld Wiki
A "cheat menu" typically refers to an in-game developer tool used for testing or bypassing gameplay loops.