Brian Lara Cricket 2007 For Mobile Instant

for mobile was a compact adaptation of the popular console and PC title, developed and published by Glu Mobile in partnership with Codemasters . It was released in March 2007 to coincide with the ICC Cricket World Cup 2007 .

While the console versions featured high-definition graphics and online multiplayer, the mobile version focused on providing a quick, accessible cricket experience for the "Java ME" (J2ME) era of phones. 🏏 Key Features

Featured an early mobile version of Hawk-Eye technology for instant replays.

A competitive mode against top international teams.

Designed with simple controls suited for mobile keypads, emphasizing timing in batting and accuracy in bowling. 🌍 Regional Branding

To appeal to local markets, the game was released under different names featuring prominent local stars:

Included the ICC Cricket World Cup 2007 and ICC Champions Trophy 2006 , featuring real player names, kits, and likenesses. Game Modes: One Day Exhibition: Quick matches for on-the-go play.

Skill-based challenges that put players into specific match situations to prove their "nerve".