496x 〈95% DIRECT〉
Uses "pointer chasing" to traverse nodes and edges. Each hop requires a separate memory lookup, which slows down significantly as the network grows.
It processes thousands of paths at the same time instead of hopping through memory. Uses "pointer chasing" to traverse nodes and edges
Traversing "friends-of-friends" becomes a single parallelized operation ( Uses "pointer chasing" to traverse nodes and edges
According to technical breakdowns by experts like Avi Chawla and Akshay Pachaar , the performance gap comes from how data is processed: Uses "pointer chasing" to traverse nodes and edges
496x faster alternative to Neo4j…(open-source) | Avi Chawla